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In my last role in big tech, I worked as a Principal Product Designer at Reality Labs, where I
made spatial computing accessible to mobile developers with Meta Spatial
Editor.
In my past at Instagram, I helped creators earn a living with affiliate content. Prior to that, I focused on creating new opportunities for businesses of all sizes at Meta, working on the product team that designed
Facebook Shops—contributing to the initial vision and framework, and later helping set up a successful ads ecosystem for Shops.
From 2017 to 2019, I worked on how Facebook could help publishers build sustainable advertising businesses on
Audience
Network. As part of that, I was the lead designer for
Facebook brand safety, giving advertisers more control over how their brand appears on
the network and preventing their ads from appearing within or alongside content that is not conducive to their brand.
Meta Spatial Editor is a desktop tool designed for laying out 3D scenes for the Meta Spatial SDK. It
enable developers and creators to build immersive experiences with ease, using an intuitive and
user-friendly interface.
Confrontation is a skirmish level tactical fantasy miniature wargame created by Rackam in 1996. I've
designed, built, and managed a micro community of players, helping them to connect and play together.
I was the lead designer responsible to deliver the M&S shopping
experience on iOS and Android. The Marks & Spencer apps aimed to gives to customers all
of the tools they need to enjoy more from the . From accessing the exclusive members' club –
Sparks, shopping the entire online range or getting stores
information.