Gil is a principal product designer and a nerd.
I'm currently booked out and not accepting new offers. Please email me to enquire about my future availability.
In my last role in big tech, I worked as a Principal Product Designer at Reality Labs, where I
made spatial computing accessible to mobile developers with Meta Spatial
Editor.
In my past at Instagram, I helped creators earn a living with affiliate content. Prior to that, I focused on creating new opportunities for businesses of all sizes at Meta, working on the product team that designed Facebook Shops—contributing to the initial vision and framework, and later helping set up a successful ads ecosystem for Shops.
From 2017 to 2019, I worked on how Facebook could help publishers build sustainable advertising businesses on Audience Network. As part of that, I was the lead designer for Facebook brand safety, giving advertisers more control over how their brand appears on the network and preventing their ads from appearing within or alongside content that is not conducive to their brand.